comparison rantaiwarna.c @ 0:a9a7ad180c3b version-1

Initial revision
author Guido Berhoerster <guido+rantaiwarna@berhoerster.name>
date Sat, 15 Mar 2014 18:41:03 +0100
parents
children 4f6bf50dbc4a
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-1:000000000000 0:a9a7ad180c3b
1 /*
2 * Copyright (C) 2014 Guido Berhoerster <guido+rantaiwarna@berhoerster.name>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining
5 * a copy of this software and associated documentation files (the
6 * "Software"), to deal in the Software without restriction, including
7 * without limitation the rights to use, copy, modify, merge, publish,
8 * distribute, sublicense, and/or sell copies of the Software, and to
9 * permit persons to whom the Software is furnished to do so, subject to
10 * the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be included
13 * in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
20 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
21 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #define _XOPEN_SOURCE 600
25
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <signal.h>
29 #include <errno.h>
30 #include <string.h>
31 #include <stdint.h>
32 #include <inttypes.h>
33 #include <math.h>
34 #include <time.h>
35 #include <sys/time.h>
36 #include <unistd.h>
37 #include <fcntl.h>
38 #include <locale.h>
39 #include <curses.h>
40 #include <term.h>
41
42 #include "rantaiwarna.h"
43 #include "compat.h"
44 #include "util.h"
45 #include "board.h"
46 #include "highscore.h"
47
48 #define EXIT_USAGE 2
49 #define HEIGHT_MAX INT16_MAX
50 #define HEIGHT_MIN 5
51 #define WIDTH_MAX INT16_MAX
52 #define WIDTH_MIN 5
53 #define DEFAULT_WIDTH 20
54 #define DEFAULT_HEIGHT 10
55 #define COLORS_MAX 6
56 #define DEFAULT_COLORS 4
57 #define ELEMENT_WIDTH 2
58 #define SCORE_WIN_WIDTH 6
59 #define HIGHSCORE_FMT "%2d) %s %6" PRId32
60 #define TIMESTR_MAX_SIZE 64
61 #define MESSAGE_MAX_SIZE 64
62
63 enum {
64 PIPE_R_FD = 0,
65 PIPE_W_FD
66 };
67
68 enum {
69 GAME_SCREEN,
70 HIGHSCORE_SCREEN,
71 HELP_SCREEN
72 };
73
74 struct rantaiwarna_ctx {
75 struct board_ctx *board;
76 struct highscore_entry *highscore;
77 WINDOW *game_header_win;
78 WINDOW *message_win;
79 WINDOW *score_win;
80 WINDOW *board_container_win;
81 WINDOW *board_win;
82 WINDOW *highscore_pad;
83 WINDOW *highscore_header_win;
84 WINDOW *help_pad;
85 WINDOW *help_header_win;
86 WINDOW *input_win;
87 char message[MESSAGE_MAX_SIZE];
88 char dummy_timestr[TIMESTR_MAX_SIZE];
89 const chtype *elements_chs;
90 int board_cursor_y;
91 int board_cursor_x;
92 int highscore_pos_y;
93 int highscore_pos_x;
94 int help_pos_y;
95 int help_pos_x;
96 int active_screen;
97 bool use_colors;
98 bool too_small;
99 };
100
101 char *progname;
102 bool curses_init = FALSE;
103 static int signal_pipe_fd[2] = { -1, -1 };
104 static const chtype elements_chs[COLORS_MAX] = { ' ', '@', '#', '$', 'X', 'O' };
105 static const char *help_strs[] = {
106 "rantaiwarna is a tile-matching puzzle game which is also known under "
107 "the names ",
108 "\"Chain Shot!\" or \"SameGame\". It is played on a rectangular board "
109 "which is ",
110 "initially filled with elements of several different colors. Two or "
111 "more ",
112 "adjacent elements of the same color may be eliminated, the score "
113 "resulting from ",
114 "the elimination of elements depends on the number of elements "
115 "eliminated at ",
116 "once. The goal of the game is to eliminate as many elements as "
117 "possible until ",
118 "there are no more adjacent elements of the same color left or the "
119 "board is ",
120 "completely cleared. Vertical gaps resulting from the elimination of "
121 "elements ",
122 "are filled by sliding down elements from above the gap, column gaps "
123 "are filled ",
124 "by sliding columns on the right side of the column gap to the left.",
125 "",
126 "Game Screen Commands",
127 "",
128 " Arrow up, right, down, left",
129 " move the cursor around",
130 "",
131 " h, j, k, l",
132 " same as arrow keys",
133 "",
134 " Space",
135 " eliminate elements under the cursor",
136 "",
137 " Enter",
138 " same as Space",
139 "",
140 " Left mouse button",
141 " same as Space",
142 "",
143 " Ctrl+l",
144 " refresh the screen",
145 "",
146 " H",
147 " switch to the help screen",
148 "",
149 " i",
150 " switch to the highscore screen",
151 "",
152 " n",
153 " start a new game",
154 "",
155 " q",
156 " quit the game",
157 "",
158 "Highscore Screen Commands",
159 "",
160 " Arrow up, right, down, left",
161 " scroll on line up or down or one character to the left or"
162 "right",
163 "",
164 " h, j, k, l",
165 " same as arrow keys",
166 "",
167 " Space",
168 " scroll down one line",
169 "",
170 " Enter",
171 " same as Space",
172 "",
173 " Page up, Page down",
174 " scroll up or down one screenful",
175 "",
176 " b, f",
177 " same as Page up or Page down",
178 "",
179 " Ctrl+b, Ctrl+f",
180 " same as Page up or Page down",
181 "",
182 " Home, End",
183 " go to the first or last line",
184 "",
185 " g, G,",
186 " same as Home or End",
187 "",
188 " Ctrl+l",
189 " refresh the screen",
190 "",
191 " a",
192 " switch to the game screen",
193 "",
194 " H",
195 " switch to the help screen",
196 "",
197 " q",
198 " quit the game",
199 "",
200 "Help Screen Commands",
201 "",
202 " Arrow up, right, down, left",
203 " scroll on line up or down or one character to the left or "
204 "right",
205 "",
206 " h, j, k, l",
207 " same as arrow keys",
208 "",
209 " Space",
210 " scroll down one line",
211 "",
212 " Enter",
213 " same as Space",
214 "",
215 " Page up, Page down",
216 " scroll up or down one screenful",
217 "",
218 " b, f",
219 " same as Page up or Page down",
220 "",
221 " Ctrl+b, Ctrl+f",
222 " same as Page up or Page down",
223 "",
224 " Home, End",
225 " go to the first or last line",
226 "",
227 " g, G,",
228 " same as Home or End",
229 "",
230 " Ctrl+l",
231 " refresh the screen",
232 "",
233 " a",
234 " switch to the game screen",
235 "",
236 " i",
237 " switch to the highscore screen",
238 "",
239 " q",
240 " quit the game",
241 "",
242 NULL
243 };
244
245 static void
246 on_signal(int signo)
247 {
248 int old_errno = errno;
249 ssize_t n;
250 sigset_t sigset;
251
252 /* try to read unread signals from the pipe and add the new one to it */
253 n = read(signal_pipe_fd[PIPE_R_FD], &sigset, sizeof (sigset));
254 if (n == -1 || (size_t)n < sizeof (sigset)) {
255 sigemptyset(&sigset);
256 }
257 sigaddset(&sigset, signo);
258 write(signal_pipe_fd[PIPE_W_FD], &sigset, sizeof (sigset));
259
260 errno = old_errno;
261 }
262
263 static int
264 rantaiwarna_doupdate(struct rantaiwarna_ctx *ctx)
265 {
266 /*
267 * ensure the physical cursor is a sensible place in case it could not
268 * be made invisible
269 */
270 if ((ctx->active_screen == GAME_SCREEN) && (ctx->board_win != NULL)) {
271 wmove(ctx->board_win, ctx->board_cursor_y,
272 ctx->board_cursor_x * ELEMENT_WIDTH);
273 wnoutrefresh(ctx->board_win);
274 }
275 return (doupdate());
276 }
277
278 static void
279 board_win_render_cursor(struct rantaiwarna_ctx *ctx, bool visible)
280 {
281 /* highlighting color pairs are base color + COLORS_MAX */
282 short color = ctx->board->elements[ctx->board_cursor_y *
283 ctx->board->width + ctx->board_cursor_x] +
284 (visible ? COLORS_MAX : 0);
285 int i;
286 chtype ch;
287
288 for (i = 0; i < ELEMENT_WIDTH; i++) {
289 ch = mvwinch(ctx->board_win, ctx->board_cursor_y,
290 ctx->board_cursor_x * ELEMENT_WIDTH + i);
291 if (visible) {
292 /* use reverse and underline for highlighting */
293 ch = (ch & ~A_COLOR) | A_REVERSE | A_UNDERLINE;
294 } else {
295 ch &= ~(A_COLOR | A_REVERSE | A_UNDERLINE);
296 }
297 if (ctx->use_colors) {
298 ch |= COLOR_PAIR(color);
299 }
300 mvwaddch(ctx->board_win, ctx->board_cursor_y,
301 ctx->board_cursor_x * ELEMENT_WIDTH + i, ch);
302 }
303 }
304
305 static void
306 board_win_update_cursor(struct rantaiwarna_ctx *ctx, bool visible)
307 {
308 board_win_render_cursor(ctx, visible);
309 touchwin(ctx->board_container_win);
310 wnoutrefresh(ctx->board_win);
311 }
312
313 static int
314 board_win_move_cursor(struct rantaiwarna_ctx *ctx, int y, int x)
315 {
316 if ((x < 0) || (x >= ctx->board->width) || (y < 0) ||
317 (y >= ctx->board->height)) {
318 return (ERR);
319 }
320
321 board_win_update_cursor(ctx, FALSE);
322 ctx->board_cursor_x = x;
323 ctx->board_cursor_y = y;
324 board_win_update_cursor(ctx, TRUE);
325
326 return (OK);
327 }
328
329 static void
330 score_win_render(struct rantaiwarna_ctx *ctx)
331 {
332 mvwprintw(ctx->score_win, 0, 0, "%*" PRId32, SCORE_WIN_WIDTH,
333 ctx->board->score);
334 }
335
336 static void
337 score_win_update(struct rantaiwarna_ctx *ctx)
338 {
339 score_win_render(ctx);
340 touchwin(ctx->game_header_win);
341 wnoutrefresh(ctx->score_win);
342 }
343
344 static void
345 set_message(struct rantaiwarna_ctx *ctx, const char *message)
346 {
347 snprintf(ctx->message, MESSAGE_MAX_SIZE, "%s", message);
348 }
349
350 static void
351 message_win_render(struct rantaiwarna_ctx *ctx)
352 {
353 int game_header_win_height;
354 int game_header_win_width;
355 int message_win_begy;
356 int message_win_begx;
357
358 getmaxyx(ctx->game_header_win, game_header_win_height,
359 game_header_win_width);
360 getbegyx(ctx->message_win, message_win_begy, message_win_begx);
361 wclear(ctx->message_win);
362 mvwaddstr(ctx->message_win, 0, (game_header_win_width -
363 (int)strlen(ctx->message)) / 2 - message_win_begx, ctx->message);
364 }
365
366 static void
367 message_win_update(struct rantaiwarna_ctx *ctx)
368 {
369 message_win_render(ctx);
370 touchwin(ctx->game_header_win);
371 wnoutrefresh(ctx->message_win);
372 }
373
374 static void
375 board_win_render(struct rantaiwarna_ctx *ctx)
376 {
377 chtype ch;
378 int x;
379 int y;
380 short color;
381 int i;
382
383 for (x = 0; x < ctx->board->width; x++) {
384 for (y = 0; y < ctx->board->height; y++) {
385 color = ctx->board->elements[y * ctx->board->width + x];
386 ch = ctx->elements_chs[color];
387 if (ctx->use_colors) {
388 ch |= COLOR_PAIR(color);
389 }
390 for (i = 0; i < ELEMENT_WIDTH; i++) {
391 mvwaddch(ctx->board_win, y,
392 x * ELEMENT_WIDTH + i, ch);
393 }
394 }
395 }
396 }
397
398 static void
399 board_win_update(struct rantaiwarna_ctx *ctx)
400 {
401 board_win_render(ctx);
402 if ((ctx->board->status & GAME_OVER) == 0) {
403 board_win_update_cursor(ctx, TRUE);
404 }
405 touchwin(ctx->board_container_win);
406 wnoutrefresh(ctx->board_win);
407 }
408
409 static void
410 highscore_pad_update(struct rantaiwarna_ctx *ctx)
411 {
412 struct highscore_entry *entry;
413 int i;
414 int32_t score;
415 char timestr[TIMESTR_MAX_SIZE];
416 char *timestrp;
417 int height;
418 int width;
419 int highscore_pad_height;
420 int highscore_pad_width;
421
422 for (entry = ctx->highscore, i = 0; i < 10; i++) {
423 if (entry != NULL) {
424 score = entry->score;
425 timestrp = timestr;
426 if (strftime(timestr, sizeof (timestr), "%x",
427 &entry->time) == 0) {
428 timestr[0] = '\0';
429 }
430 entry = entry->next;
431 } else {
432 score = 0;
433 timestrp = ctx->dummy_timestr;
434 }
435 mvwprintw(ctx->highscore_pad, i, 0, HIGHSCORE_FMT, i + 1,
436 timestrp, score);
437 }
438
439 getmaxyx(stdscr, height, width);
440 getmaxyx(ctx->highscore_pad, highscore_pad_height, highscore_pad_width);
441 if (ctx->highscore_pos_y + height > highscore_pad_height) {
442 ctx->highscore_pos_y = MAX(highscore_pad_height - height, 0);
443 }
444 if (ctx->highscore_pos_x + width > highscore_pad_width) {
445 ctx->highscore_pos_x = MAX(highscore_pad_width - width, 0);
446 }
447 }
448
449 static int
450 highscore_pad_refresh(struct rantaiwarna_ctx *ctx)
451 {
452 int height;
453 int width;
454 int highscore_pad_height;
455 int highscore_pad_width;
456
457 getmaxyx(stdscr, height, width);
458 getmaxyx(ctx->highscore_pad, highscore_pad_height, highscore_pad_width);
459
460 return (pnoutrefresh(ctx->highscore_pad, ctx->highscore_pos_y,
461 ctx->highscore_pos_x, 1, 0, MIN(height - 1, highscore_pad_height -
462 1), MIN(width - 1, highscore_pad_width - 1)));
463 }
464
465 static int
466 help_pad_refresh(struct rantaiwarna_ctx *ctx)
467 {
468 int height;
469 int width;
470 int help_pad_height;
471 int help_pad_width;
472
473 getmaxyx(stdscr, height, width);
474 getmaxyx(ctx->help_pad, help_pad_height, help_pad_width);
475
476 return (pnoutrefresh(ctx->help_pad, ctx->help_pos_y, ctx->help_pos_x,
477 1, 0, MIN(height - 1, help_pad_height - ctx->help_pos_y - 1),
478 MIN(width - 1, help_pad_width - ctx->help_pos_x - 1)));
479 }
480
481 static void
482 active_screen_switch(struct rantaiwarna_ctx *ctx)
483 {
484 clear();
485 wnoutrefresh(stdscr);
486 switch (ctx->active_screen) {
487 case GAME_SCREEN:
488 touchwin(ctx->game_header_win);
489 wnoutrefresh(ctx->game_header_win);
490 touchwin(ctx->board_container_win);
491 wnoutrefresh(ctx->board_container_win);
492 touchwin(ctx->board_win);
493 wnoutrefresh(ctx->board_win);
494 ctx->input_win = ctx->board_win;
495 break;
496 case HIGHSCORE_SCREEN:
497 touchwin(ctx->highscore_header_win);
498 wnoutrefresh(ctx->highscore_header_win);
499 highscore_pad_refresh(ctx);
500 ctx->input_win = stdscr;
501 break;
502 case HELP_SCREEN:
503 touchwin(ctx->help_header_win);
504 wnoutrefresh(ctx->help_header_win);
505 help_pad_refresh(ctx);
506 ctx->input_win = stdscr;
507 break;
508 }
509 flushinp();
510 }
511
512 static int
513 scrolled_win_handle_input(WINDOW *pad, int *pos_yp, int *pos_xp, int c)
514 {
515 int y = *pos_yp;
516 int x = *pos_xp;
517 int height;
518 int width;
519 int pad_height;
520 int pad_width;
521
522 getmaxyx(stdscr, height, width);
523 getmaxyx(pad, pad_height, pad_width);
524
525 switch (c) {
526 case 'k':
527 case KEY_UP:
528 /* scroll line up */
529 y--;
530 break;
531 case 'l':
532 case KEY_RIGHT:
533 /* scroll right */
534 x++;
535 break;
536 case 'j':
537 case ' ':
538 case '\n':
539 case '\r':
540 case KEY_ENTER:
541 case KEY_DOWN:
542 /* scroll line down */
543 y++;
544 break;
545 case 'h':
546 case KEY_LEFT:
547 /* scroll left */
548 x--;
549 break;
550 case 'b':
551 case '\002': /* ^B */
552 case KEY_PPAGE:
553 /* scroll up one screenful */
554 y -= height;
555 break;
556 case 'f':
557 case '\006': /* ^F */
558 case KEY_NPAGE:
559 /* scroll down one screenful */
560 y += height;
561 break;
562 case 'g':
563 case KEY_HOME:
564 /* go to the first line */
565 y = 0;
566 break;
567 case 'G':
568 case KEY_END:
569 /* go to the line */
570 y = MAX(pad_height - height, y);
571 break;
572 }
573
574 if (y < 0) {
575 y = 0;
576 } else if (y + height > pad_height) {
577 y = MAX(pad_height - height, 0);
578 }
579 if (x < 0) {
580 x = 0;
581 } else if (x + width > pad_width) {
582 x = MAX(pad_width - width, 0);
583 }
584
585 if ((x != *pos_xp) || (y != *pos_yp)) {
586 prefresh(pad, y, x, 1, 0, MIN(height - 1, pad_height - 1),
587 MIN(width - 1, pad_width - 1));
588 *pos_yp = y;
589 *pos_xp = x;
590 }
591
592 return (OK);
593 }
594
595 static int
596 highscore_handle_input(struct rantaiwarna_ctx *ctx, int c)
597 {
598 switch (c) {
599 case 'a':
600 /* switch to game screen */
601 ctx->active_screen = GAME_SCREEN;
602 active_screen_switch(ctx);
603 rantaiwarna_doupdate(ctx);
604 return (OK);
605 case 'H':
606 /* switch to help screen */
607 ctx->active_screen = HELP_SCREEN;
608 active_screen_switch(ctx);
609 rantaiwarna_doupdate(ctx);
610 return (OK);
611 default:
612 /* delegate input handling to scrolled window handler */
613 return (scrolled_win_handle_input(ctx->highscore_pad,
614 &ctx->highscore_pos_y, &ctx->highscore_pos_x, c));
615 }
616 }
617
618 static int
619 help_handle_input(struct rantaiwarna_ctx *ctx, int c)
620 {
621 switch (c) {
622 case 'a':
623 /* switch to game screen */
624 ctx->active_screen = GAME_SCREEN;
625 active_screen_switch(ctx);
626 rantaiwarna_doupdate(ctx);
627 return (OK);
628 case 'i':
629 /* switch to highscore screen */
630 ctx->active_screen = HIGHSCORE_SCREEN;
631 active_screen_switch(ctx);
632 rantaiwarna_doupdate(ctx);
633 return (OK);
634 default:
635 /* delegate input handling to scrolled window handler */
636 return (scrolled_win_handle_input(ctx->help_pad,
637 &ctx->help_pos_y, &ctx->help_pos_x, c));
638 }
639 }
640
641 static int
642 game_handle_input(struct rantaiwarna_ctx *ctx, int c)
643 {
644 int y = ctx->board_cursor_y;
645 int x = ctx->board_cursor_x;
646 int active_screen = ctx->active_screen;
647 int removed = 0;
648 #ifdef NCURSES_MOUSE_VERSION
649 MEVENT event;
650 int mx;
651 int my;
652 #endif /* NCURSES_MOUSE_VERSION */
653
654 switch (c) {
655 case 'k':
656 case KEY_UP:
657 /* move cursor up */
658 y--;
659 break;
660 case 'l':
661 case KEY_RIGHT:
662 /* move cursor right */
663 x++;
664 break;
665 case 'j':
666 case KEY_DOWN:
667 /* move cursor down */
668 y++;
669 break;
670 case 'h':
671 case KEY_LEFT:
672 /* move cursor left */
673 x--;
674 break;
675 #ifdef NCURSES_MOUSE_VERSION
676 case KEY_MOUSE:
677 if (getmouse(&event) == OK) {
678 mx = event.x;
679 my = event.y;
680
681 /* only handle mouse input inside the board window */
682 if (wmouse_trafo(ctx->board_win, &my, &mx, FALSE)) {
683 mx = (int)(floor(mx / ELEMENT_WIDTH));
684
685 if (event.bstate & BUTTON1_RELEASED) {
686 /* move cursor and remove element */
687 y = my;
688 x = mx;
689 removed =
690 board_remove_elements(ctx->board,
691 y, x);
692 } else if (event.bstate &
693 REPORT_MOUSE_POSITION) {
694 /* move cursor to mouse position */
695 y = my;
696 x = mx;
697 }
698 }
699 }
700 break;
701 #endif /* NCURSES_MOUSE_VERSION */
702 case KEY_ENTER:
703 case '\n':
704 case '\r':
705 case ' ':
706 /* remove current element */
707 removed = board_remove_elements(ctx->board, y, x);
708 break;
709 case 'n':
710 /* start a new game */
711 ctx->board_cursor_x = ctx->board_cursor_y = 0;
712 set_message(ctx, "rantaiwarna");
713 if (board_generate(ctx->board) == OK) {
714 score_win_update(ctx);
715 message_win_update(ctx);
716 board_win_update(ctx);
717 rantaiwarna_doupdate(ctx);
718 flash();
719 return (OK);
720 } else {
721 return (ERR);
722 }
723 case 'H':
724 /* switch to help screen */
725 active_screen = HELP_SCREEN;
726 break;
727 case 'i':
728 /* switch to highscore screen */
729 active_screen = HIGHSCORE_SCREEN;
730 break;
731 }
732
733 if (active_screen != ctx->active_screen) {
734 ctx->active_screen = active_screen;
735 active_screen_switch(ctx);
736 rantaiwarna_doupdate(ctx);
737 } else if (removed > 0) {
738 score_win_update(ctx);
739 board_win_update(ctx);
740 if (ctx->board->status & GAME_OVER) {
741 highscore_update(&ctx->highscore,
742 (int16_t)ctx->board->width,
743 (int16_t)ctx->board->height,
744 (int16_t)ctx->board->colors, ctx->board->score,
745 time(NULL));
746 highscore_save(ctx->highscore, ctx->board->height,
747 ctx->board->width, ctx->board->colors);
748 board_win_update_cursor(ctx, FALSE);
749 ctx->board_cursor_y = ctx->board_cursor_x = 0;
750 set_message(ctx, "GAME OVER");
751 message_win_update(ctx);
752 highscore_pad_update(ctx);
753 flash();
754 } else if ((y != ctx->board_cursor_y) ||
755 (x != ctx->board_cursor_x)) {
756 board_win_move_cursor(ctx, y, x);
757 }
758 rantaiwarna_doupdate(ctx);
759 } else if (((ctx->board->status & GAME_OVER) == 0) &&
760 ((y != ctx->board_cursor_y) || (x != ctx->board_cursor_x))) {
761 if (board_win_move_cursor(ctx, y, x) == OK) {
762 rantaiwarna_doupdate(ctx);
763 }
764 }
765
766 return (OK);
767 }
768
769 static void
770 all_windows_delete(struct rantaiwarna_ctx *ctx)
771 {
772 if (ctx == NULL) {
773 return;
774 }
775
776 if (ctx->message_win != NULL) {
777 delwin(ctx->message_win);
778 ctx->message_win = NULL;
779 }
780
781 if (ctx->score_win != NULL) {
782 delwin(ctx->score_win);
783 ctx->score_win = NULL;
784 }
785
786 if (ctx->game_header_win != NULL) {
787 delwin(ctx->game_header_win);
788 ctx->game_header_win = NULL;
789 }
790
791 if (ctx->board_win != NULL) {
792 delwin(ctx->board_win);
793 ctx->board_win = NULL;
794 }
795
796 if (ctx->board_container_win != NULL) {
797 delwin(ctx->board_container_win);
798 ctx->board_container_win = NULL;
799 }
800
801 if (ctx->highscore_header_win != NULL) {
802 delwin(ctx->highscore_header_win);
803 ctx->highscore_header_win = NULL;
804 }
805
806 if (ctx->highscore_pad != NULL) {
807 delwin(ctx->highscore_pad);
808 ctx->highscore_pad = NULL;
809 }
810
811 if (ctx->help_header_win != NULL) {
812 delwin(ctx->help_header_win);
813 ctx->help_header_win = NULL;
814 }
815
816 if (ctx->help_pad != NULL) {
817 delwin(ctx->help_pad);
818 ctx->help_pad = NULL;
819 }
820
821 }
822
823 static int
824 all_windows_create(struct rantaiwarna_ctx *ctx)
825 {
826 int width;
827 int height;
828 char score_label[] = "Score: ";
829 int score_label_len;
830 int header_min_width;
831 char highscore_title[] = "Highscore";
832 int highscore_entry_len;
833 char help_title[] = "Help";
834 int help_pad_height;
835 int help_pad_width;
836 int i;
837 int line_len;
838 int help_width;
839 int help_height;
840 time_t dummy_time = (time_t)0;
841
842 getmaxyx(stdscr, height, width);
843
844 /* enforce minimum width, both board and headers must be visble */
845 score_label_len = (int)strlen(score_label);
846 header_min_width = 20 + 1 + score_label_len + SCORE_WIN_WIDTH;
847 header_min_width = MAX(header_min_width, (int)strlen(highscore_title));
848 header_min_width = MAX(header_min_width, (int)strlen(help_title));
849 if ((width < ctx->board->width * ELEMENT_WIDTH + 2) ||
850 (height < 1 + ctx->board->height + 2) ||
851 (width < header_min_width)) {
852 ctx->too_small = TRUE;
853 ctx->input_win = stdscr;
854 mvaddstr(0, 0, "terminal size is too small");
855 refresh();
856 return (ERR);
857 } else {
858 ctx->too_small = FALSE;
859 }
860
861 /* set up game screen */
862 ctx->game_header_win = newwin(1, width, 0, 0);
863 if (ctx->game_header_win == NULL) {
864 rantaiwarna_errx(1, "could not create window");
865 }
866 wbkgd(ctx->game_header_win, A_UNDERLINE | A_BOLD);
867 mvwaddstr(ctx->game_header_win, 0, width - (score_label_len +
868 SCORE_WIN_WIDTH), score_label);
869
870 ctx->score_win = derwin(ctx->game_header_win, 1, SCORE_WIN_WIDTH, 0,
871 width - SCORE_WIN_WIDTH);
872 if (ctx->score_win == NULL) {
873 rantaiwarna_errx(1, "could not create window");
874 }
875 score_win_render(ctx);
876
877 ctx->message_win = derwin(ctx->game_header_win, 1, width - (1 +
878 score_label_len + SCORE_WIN_WIDTH), 0, 0);
879 if (ctx->message_win == NULL) {
880 rantaiwarna_errx(1, "could not create window");
881 }
882 message_win_render(ctx);
883
884 ctx->board_container_win = newwin(ctx->board->height + 2,
885 ctx->board->width * ELEMENT_WIDTH + 2, (height - 1 -
886 (ctx->board->height + 2)) / 2, (width - (ctx->board->width *
887 ELEMENT_WIDTH + 2)) / 2);
888 if (ctx->board_container_win == NULL) {
889 rantaiwarna_errx(1, "could not create window");
890 }
891 box(ctx->board_container_win, 0, 0);
892
893 ctx->board_win = derwin(ctx->board_container_win, ctx->board->height,
894 ctx->board->width * ELEMENT_WIDTH, 1, 1);
895 if (ctx->board_win == NULL) {
896 rantaiwarna_errx(1, "could not create window");
897 }
898 ctx->input_win = ctx->board_win;
899 wbkgd(ctx->board_win, A_BOLD);
900 wtimeout(ctx->board_win, 100);
901 keypad(ctx->board_win, TRUE);
902 board_win_render(ctx);
903
904 board_win_render_cursor(ctx, TRUE);
905
906 /* set up highscore screen */
907 ctx->highscore_header_win = newwin(1, width, 0, 0);
908 if (ctx->highscore_header_win == NULL) {
909 rantaiwarna_errx(1, "could not create window");
910 }
911 wbkgd(ctx->highscore_header_win, A_UNDERLINE | A_BOLD);
912 mvwaddstr(ctx->highscore_header_win, 0, 0, highscore_title);
913
914 if (strftime(ctx->dummy_timestr, sizeof (ctx->dummy_timestr), "%x",
915 gmtime(&dummy_time)) == 0) {
916 ctx->dummy_timestr[0] = '\0';
917 }
918 highscore_entry_len = snprintf(NULL, 0, HIGHSCORE_FMT, 1,
919 ctx->dummy_timestr, 0);
920 if (highscore_entry_len < 0) {
921 rantaiwarna_err(1, NULL);
922 }
923 ctx->highscore_pad = newpad(10, highscore_entry_len);
924 if (ctx->highscore_pad == NULL) {
925 rantaiwarna_errx(1, "could not create pad");
926 }
927 highscore_pad_update(ctx);
928
929 /* set up help screen */
930 ctx->help_header_win = newwin(1, width, 0, 0);
931 if (ctx->help_header_win == NULL) {
932 rantaiwarna_errx(1, "could not create window");
933 }
934 wbkgd(ctx->help_header_win, A_UNDERLINE | A_BOLD);
935 mvwaddstr(ctx->help_header_win, 0, 0, help_title);
936
937 for (i = 0, help_width = 1; help_strs[i] != NULL; i++) {
938 line_len = (int)strlen(help_strs[i]);
939 if (line_len > help_width) {
940 help_width = line_len;
941 }
942 }
943 help_height = i;
944 ctx->help_pad = newpad(help_height, help_width);
945 if (ctx->help_pad == NULL) {
946 rantaiwarna_errx(1, "could not create pad");
947 }
948
949 for (i = 0; help_strs[i] != NULL; i++) {
950 mvwaddstr(ctx->help_pad, i, 0, help_strs[i]);
951 }
952 getmaxyx(ctx->help_pad, help_pad_height, help_pad_width);
953 if (ctx->help_pos_y + height - 1 > help_height) {
954 ctx->help_pos_y = MAX(help_height - height - 1, 0);
955 }
956 if (ctx->help_pos_x + width > help_width) {
957 ctx->help_pos_x = MAX(help_width - width, 0);
958 }
959
960 active_screen_switch(ctx);
961
962 return (OK);
963 }
964
965 static void
966 handle_resize(struct rantaiwarna_ctx *ctx)
967 {
968 all_windows_delete(ctx);
969 clear();
970 endwin();
971 refresh();
972 if (all_windows_create(ctx) == OK) {
973 rantaiwarna_doupdate(ctx);
974 }
975 }
976
977 static int
978 main_loop(struct rantaiwarna_ctx *ctx)
979 {
980 sigset_t sigset;
981 sigset_t old_sigset;
982 ssize_t n;
983 int saved_errno;
984 int c;
985
986 while (TRUE) {
987 /*
988 * deal with pending signals previously received in the signal
989 * handler, try to read a sigset from the pipe, avoid partial
990 * reads by blocking all signals during the read operation
991 */
992 sigfillset(&sigset);
993 sigprocmask(SIG_BLOCK, &sigset, &old_sigset);
994 n = read(signal_pipe_fd[PIPE_R_FD], &sigset, sizeof (sigset));
995 saved_errno = errno;
996 sigprocmask(SIG_SETMASK, &old_sigset, NULL);
997 if (n == -1) {
998 if (saved_errno != EAGAIN) {
999 /* unknown error */
1000 return (ERR);
1001 }
1002 } else if ((size_t)n != sizeof (sigset)) {
1003 /* short read, should not happen */
1004 return (ERR);
1005 } else {
1006 if ((sigismember(&sigset, SIGINT) == 1) ||
1007 (sigismember(&sigset, SIGTERM) == 1) ||
1008 (sigismember(&sigset, SIGQUIT) == 1) ||
1009 (sigismember(&sigset, SIGHUP) == 1)) {
1010 return (ERR);
1011 }
1012 #ifdef SIGWINCH
1013 if (sigismember(&sigset, SIGWINCH) == 1) {
1014 /* handle terminal resize */
1015 handle_resize(ctx);
1016 }
1017 #endif /* SIGWINCH */
1018 }
1019
1020 /* handle keyboard and mouse input */
1021 c = wgetch(ctx->input_win);
1022 /* only allow to quit if the terminal is too small */
1023 if (ctx->too_small) {
1024 if (c == 'q') {
1025 return (OK);
1026 } else {
1027 continue;
1028 }
1029 } else {
1030 /* handle global keys */
1031 switch (c) {
1032 case ERR:
1033 /* no input */
1034 continue;
1035 case 'q':
1036 /* quit */
1037 return (OK);
1038 case '\f':
1039 /* refresh */
1040 handle_resize(ctx);
1041 continue;
1042 default:
1043 /*
1044 * delegate input handling to screen-specific
1045 * handler
1046 */
1047 switch (ctx->active_screen) {
1048 case GAME_SCREEN:
1049 if (game_handle_input(ctx, c) == ERR) {
1050 return (ERR);
1051 }
1052 break;
1053 case HIGHSCORE_SCREEN:
1054 if (highscore_handle_input(ctx, c) ==
1055 ERR) {
1056 return (ERR);
1057 }
1058 break;
1059 case HELP_SCREEN:
1060 if (help_handle_input(ctx, c) == ERR) {
1061 return (ERR);
1062 }
1063 break;
1064 }
1065 }
1066 }
1067 }
1068 }
1069
1070 int
1071 main(int argc, char *argv[])
1072 {
1073 int status = EXIT_FAILURE;
1074 struct rantaiwarna_ctx *ctx = NULL;
1075 int c;
1076 bool errflag = FALSE;
1077 char *endptr;
1078 long colors = DEFAULT_COLORS;
1079 long height = DEFAULT_HEIGHT;
1080 long width = DEFAULT_WIDTH;
1081 int flags;
1082 struct sigaction sigact;
1083
1084 setlocale(LC_ALL, "");
1085
1086 if ((progname = strrchr(argv[0], '/')) == NULL) {
1087 progname = argv[0];
1088 } else {
1089 progname++;
1090 }
1091
1092 while (!errflag && (c = getopt(argc, argv, "c:h:w:")) != -1) {
1093 switch (c) {
1094 case 'c':
1095 errno = 0;
1096 colors = strtol(optarg, &endptr, 10);
1097 if ((errno != 0) || (*endptr != '\0') || (colors < 2) ||
1098 (colors > COLORS_MAX - 1)) {
1099 errflag = TRUE;
1100 }
1101 break;
1102 case 'h':
1103 errno = 0;
1104 height = strtol(optarg, &endptr, 10);
1105 if ((errno != 0) || (*endptr != '\0') ||
1106 (height < HEIGHT_MIN) || (height > HEIGHT_MAX)) {
1107 errflag = TRUE;
1108 }
1109 break;
1110 case 'w':
1111 errno = 0;
1112 width = strtol(optarg, &endptr, 10);
1113 if ((errno != 0) || (*endptr != '\0') ||
1114 (width < WIDTH_MIN) || (width > WIDTH_MAX)) {
1115 errflag = TRUE;
1116 }
1117 break;
1118 default:
1119 errflag = TRUE;
1120 }
1121 }
1122 if (errflag) {
1123 fprintf(stderr, "usage: %s [-c colors] [-w width] "
1124 "[-h height]\n", progname);
1125 status = EXIT_USAGE;
1126 goto out;
1127 }
1128
1129 ctx = rantaiwarna_malloc(sizeof (struct rantaiwarna_ctx));
1130 ctx->board = board_create((int)height, (int)width, (short)colors);
1131 if (ctx->board->elements == NULL) {
1132 goto out;
1133 }
1134 ctx->active_screen = GAME_SCREEN;
1135 ctx->highscore = NULL;
1136 ctx->use_colors = FALSE;
1137 ctx->too_small = FALSE;
1138 ctx->game_header_win = NULL;
1139 ctx->message_win = NULL;
1140 ctx->score_win = NULL;
1141 ctx->board_container_win = NULL;
1142 ctx->board_win = NULL;
1143 ctx->highscore_pad = NULL;
1144 ctx->highscore_header_win = NULL;
1145 ctx->help_pad = NULL;
1146 ctx->help_header_win = NULL;
1147 ctx->input_win = stdscr;
1148 ctx->board_cursor_x = ctx->board_cursor_y = 0;
1149 ctx->highscore_pos_x = ctx->highscore_pos_y = 0;
1150 ctx->help_pos_x = ctx->help_pos_y = 0;
1151 ctx->message[0] = '\0';
1152 ctx->dummy_timestr[0] = '\0';
1153 ctx->elements_chs = elements_chs;
1154
1155 highscore_load(&ctx->highscore, ctx->board->height, ctx->board->width,
1156 ctx->board->colors);
1157
1158 /* create pipe for delivering signals to a listener in the main loop */
1159 if (pipe(signal_pipe_fd) == -1) {
1160 goto out;
1161 }
1162 flags = fcntl(signal_pipe_fd[PIPE_R_FD], F_GETFL, 0);
1163 if ((flags == -1) || (fcntl(signal_pipe_fd[PIPE_R_FD], F_SETFL,
1164 flags | O_NONBLOCK) == -1)) {
1165 goto out;
1166 }
1167 flags = fcntl(signal_pipe_fd[PIPE_W_FD], F_GETFL, 0);
1168 if ((flags == -1) || (fcntl(signal_pipe_fd[PIPE_W_FD], F_SETFL,
1169 flags | O_NONBLOCK) == -1)) {
1170 goto out;
1171 }
1172
1173 /* set up signal handler */
1174 sigact.sa_handler = on_signal;
1175 sigact.sa_flags = SA_RESTART;
1176 sigemptyset(&sigact.sa_mask);
1177 if ((sigaction(SIGINT, &sigact, NULL) < 0) ||
1178 (sigaction(SIGTERM, &sigact, NULL) < 0) ||
1179 (sigaction(SIGQUIT, &sigact, NULL) < 0) ||
1180 (sigaction(SIGHUP, &sigact, NULL) < 0)) {
1181 goto out;
1182 }
1183 #ifdef SIGWINCH
1184 if (sigaction(SIGWINCH, &sigact, NULL) < 0) {
1185 goto out;
1186 }
1187 #endif /* SIGWINCH */
1188
1189 /* initialize curses */
1190 initscr();
1191 curses_init = TRUE;
1192 cbreak();
1193 noecho();
1194 intrflush(stdscr, FALSE);
1195 nonl();
1196 curs_set(0);
1197 timeout(100);
1198 keypad(stdscr, TRUE);
1199 #ifdef NCURSES_MOUSE_VERSION
1200 mousemask(REPORT_MOUSE_POSITION | ALL_MOUSE_EVENTS, NULL);
1201 mouseinterval(0);
1202 #endif /* NCURSES_MOUSE_VERSION */
1203 if (has_colors()) {
1204 start_color();
1205 if ((COLORS >= 8) && (COLOR_PAIRS >= 12)) {
1206 ctx->use_colors = TRUE;
1207 /* colors 0 -- COLORS_MAX correspond to elements */
1208 init_pair(1, COLOR_RED, COLOR_RED);
1209 init_pair(2, COLOR_GREEN, COLOR_GREEN);
1210 init_pair(3, COLOR_YELLOW, COLOR_YELLOW);
1211 init_pair(4, COLOR_BLUE, COLOR_BLUE);
1212 init_pair(5, COLOR_MAGENTA, COLOR_MAGENTA);
1213 /*
1214 * colors COLORS_MAX -- (COLORS_MAX + COLORS_MAX)
1215 * are used for the cursor to highlight elements
1216 */
1217 init_pair(6, COLOR_WHITE, COLOR_BLACK);
1218 init_pair(7, COLOR_WHITE, COLOR_RED);
1219 init_pair(8, COLOR_WHITE, COLOR_GREEN);
1220 init_pair(9, COLOR_WHITE, COLOR_YELLOW);
1221 init_pair(10, COLOR_WHITE, COLOR_BLUE);
1222 init_pair(11, COLOR_WHITE, COLOR_MAGENTA);
1223 }
1224 }
1225
1226 set_message(ctx, "rantaiwarna");
1227 if (board_generate(ctx->board) == ERR) {
1228 goto out;
1229 }
1230
1231 if (all_windows_create(ctx) == ERR) {
1232 goto out;
1233 }
1234 rantaiwarna_doupdate(ctx);
1235
1236 if (main_loop(ctx) == OK) {
1237 status = EXIT_SUCCESS;
1238 }
1239
1240 out:
1241 restore_term();
1242 all_windows_delete(ctx);
1243
1244 if (signal_pipe_fd[PIPE_R_FD] != -1) {
1245 close(signal_pipe_fd[PIPE_R_FD]);
1246 }
1247 if (signal_pipe_fd[PIPE_W_FD] != -1) {
1248 close(signal_pipe_fd[PIPE_W_FD]);
1249 }
1250
1251 if (ctx != NULL) {
1252 board_free(ctx->board);
1253 highscore_free(ctx->highscore);
1254 }
1255 free(ctx);
1256
1257 exit(status);
1258 }