Mercurial > projects > pwm
comparison compat/tree.h @ 0:a7e41e1a79c8
Initial revision
author | Guido Berhoerster <guido+pwm@berhoerster.name> |
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date | Thu, 19 Jan 2017 22:39:51 +0100 |
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1 /* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */ | |
2 /* | |
3 * Copyright 2002 Niels Provos <provos@citi.umich.edu> | |
4 * All rights reserved. | |
5 * | |
6 * Redistribution and use in source and binary forms, with or without | |
7 * modification, are permitted provided that the following conditions | |
8 * are met: | |
9 * 1. Redistributions of source code must retain the above copyright | |
10 * notice, this list of conditions and the following disclaimer. | |
11 * 2. Redistributions in binary form must reproduce the above copyright | |
12 * notice, this list of conditions and the following disclaimer in the | |
13 * documentation and/or other materials provided with the distribution. | |
14 * | |
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR | |
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | |
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. | |
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, | |
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT | |
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
25 */ | |
26 | |
27 #ifndef _SYS_TREE_H_ | |
28 #define _SYS_TREE_H_ | |
29 | |
30 /* | |
31 * This file defines data structures for different types of trees: | |
32 * splay trees and red-black trees. | |
33 * | |
34 * A splay tree is a self-organizing data structure. Every operation | |
35 * on the tree causes a splay to happen. The splay moves the requested | |
36 * node to the root of the tree and partly rebalances it. | |
37 * | |
38 * This has the benefit that request locality causes faster lookups as | |
39 * the requested nodes move to the top of the tree. On the other hand, | |
40 * every lookup causes memory writes. | |
41 * | |
42 * The Balance Theorem bounds the total access time for m operations | |
43 * and n inserts on an initially empty tree as O((m + n)lg n). The | |
44 * amortized cost for a sequence of m accesses to a splay tree is O(lg n); | |
45 * | |
46 * A red-black tree is a binary search tree with the node color as an | |
47 * extra attribute. It fulfills a set of conditions: | |
48 * - every search path from the root to a leaf consists of the | |
49 * same number of black nodes, | |
50 * - each red node (except for the root) has a black parent, | |
51 * - each leaf node is black. | |
52 * | |
53 * Every operation on a red-black tree is bounded as O(lg n). | |
54 * The maximum height of a red-black tree is 2lg (n+1). | |
55 */ | |
56 | |
57 #define SPLAY_HEAD(name, type) \ | |
58 struct name { \ | |
59 struct type *sph_root; /* root of the tree */ \ | |
60 } | |
61 | |
62 #define SPLAY_INITIALIZER(root) \ | |
63 { NULL } | |
64 | |
65 #define SPLAY_INIT(root) do { \ | |
66 (root)->sph_root = NULL; \ | |
67 } while (0) | |
68 | |
69 #define SPLAY_ENTRY(type) \ | |
70 struct { \ | |
71 struct type *spe_left; /* left element */ \ | |
72 struct type *spe_right; /* right element */ \ | |
73 } | |
74 | |
75 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left | |
76 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right | |
77 #define SPLAY_ROOT(head) (head)->sph_root | |
78 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) | |
79 | |
80 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ | |
81 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ | |
82 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ | |
83 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ | |
84 (head)->sph_root = tmp; \ | |
85 } while (0) | |
86 | |
87 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ | |
88 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ | |
89 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ | |
90 (head)->sph_root = tmp; \ | |
91 } while (0) | |
92 | |
93 #define SPLAY_LINKLEFT(head, tmp, field) do { \ | |
94 SPLAY_LEFT(tmp, field) = (head)->sph_root; \ | |
95 tmp = (head)->sph_root; \ | |
96 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ | |
97 } while (0) | |
98 | |
99 #define SPLAY_LINKRIGHT(head, tmp, field) do { \ | |
100 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ | |
101 tmp = (head)->sph_root; \ | |
102 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ | |
103 } while (0) | |
104 | |
105 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ | |
106 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ | |
107 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ | |
108 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ | |
109 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ | |
110 } while (0) | |
111 | |
112 /* Generates prototypes and inline functions */ | |
113 | |
114 #define SPLAY_PROTOTYPE(name, type, field, cmp) \ | |
115 void name##_SPLAY(struct name *, struct type *); \ | |
116 void name##_SPLAY_MINMAX(struct name *, int); \ | |
117 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ | |
118 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ | |
119 \ | |
120 /* Finds the node with the same key as elm */ \ | |
121 static __inline struct type * \ | |
122 name##_SPLAY_FIND(struct name *head, struct type *elm) \ | |
123 { \ | |
124 if (SPLAY_EMPTY(head)) \ | |
125 return(NULL); \ | |
126 name##_SPLAY(head, elm); \ | |
127 if ((cmp)(elm, (head)->sph_root) == 0) \ | |
128 return (head->sph_root); \ | |
129 return (NULL); \ | |
130 } \ | |
131 \ | |
132 static __inline struct type * \ | |
133 name##_SPLAY_NEXT(struct name *head, struct type *elm) \ | |
134 { \ | |
135 name##_SPLAY(head, elm); \ | |
136 if (SPLAY_RIGHT(elm, field) != NULL) { \ | |
137 elm = SPLAY_RIGHT(elm, field); \ | |
138 while (SPLAY_LEFT(elm, field) != NULL) { \ | |
139 elm = SPLAY_LEFT(elm, field); \ | |
140 } \ | |
141 } else \ | |
142 elm = NULL; \ | |
143 return (elm); \ | |
144 } \ | |
145 \ | |
146 static __inline struct type * \ | |
147 name##_SPLAY_MIN_MAX(struct name *head, int val) \ | |
148 { \ | |
149 name##_SPLAY_MINMAX(head, val); \ | |
150 return (SPLAY_ROOT(head)); \ | |
151 } | |
152 | |
153 /* Main splay operation. | |
154 * Moves node close to the key of elm to top | |
155 */ | |
156 #define SPLAY_GENERATE(name, type, field, cmp) \ | |
157 struct type * \ | |
158 name##_SPLAY_INSERT(struct name *head, struct type *elm) \ | |
159 { \ | |
160 if (SPLAY_EMPTY(head)) { \ | |
161 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ | |
162 } else { \ | |
163 int __comp; \ | |
164 name##_SPLAY(head, elm); \ | |
165 __comp = (cmp)(elm, (head)->sph_root); \ | |
166 if(__comp < 0) { \ | |
167 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ | |
168 SPLAY_RIGHT(elm, field) = (head)->sph_root; \ | |
169 SPLAY_LEFT((head)->sph_root, field) = NULL; \ | |
170 } else if (__comp > 0) { \ | |
171 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ | |
172 SPLAY_LEFT(elm, field) = (head)->sph_root; \ | |
173 SPLAY_RIGHT((head)->sph_root, field) = NULL; \ | |
174 } else \ | |
175 return ((head)->sph_root); \ | |
176 } \ | |
177 (head)->sph_root = (elm); \ | |
178 return (NULL); \ | |
179 } \ | |
180 \ | |
181 struct type * \ | |
182 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ | |
183 { \ | |
184 struct type *__tmp; \ | |
185 if (SPLAY_EMPTY(head)) \ | |
186 return (NULL); \ | |
187 name##_SPLAY(head, elm); \ | |
188 if ((cmp)(elm, (head)->sph_root) == 0) { \ | |
189 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ | |
190 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ | |
191 } else { \ | |
192 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
193 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ | |
194 name##_SPLAY(head, elm); \ | |
195 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ | |
196 } \ | |
197 return (elm); \ | |
198 } \ | |
199 return (NULL); \ | |
200 } \ | |
201 \ | |
202 void \ | |
203 name##_SPLAY(struct name *head, struct type *elm) \ | |
204 { \ | |
205 struct type __node, *__left, *__right, *__tmp; \ | |
206 int __comp; \ | |
207 \ | |
208 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | |
209 __left = __right = &__node; \ | |
210 \ | |
211 while ((__comp = (cmp)(elm, (head)->sph_root))) { \ | |
212 if (__comp < 0) { \ | |
213 __tmp = SPLAY_LEFT((head)->sph_root, field); \ | |
214 if (__tmp == NULL) \ | |
215 break; \ | |
216 if ((cmp)(elm, __tmp) < 0){ \ | |
217 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ | |
218 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | |
219 break; \ | |
220 } \ | |
221 SPLAY_LINKLEFT(head, __right, field); \ | |
222 } else if (__comp > 0) { \ | |
223 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
224 if (__tmp == NULL) \ | |
225 break; \ | |
226 if ((cmp)(elm, __tmp) > 0){ \ | |
227 SPLAY_ROTATE_LEFT(head, __tmp, field); \ | |
228 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | |
229 break; \ | |
230 } \ | |
231 SPLAY_LINKRIGHT(head, __left, field); \ | |
232 } \ | |
233 } \ | |
234 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ | |
235 } \ | |
236 \ | |
237 /* Splay with either the minimum or the maximum element \ | |
238 * Used to find minimum or maximum element in tree. \ | |
239 */ \ | |
240 void name##_SPLAY_MINMAX(struct name *head, int __comp) \ | |
241 { \ | |
242 struct type __node, *__left, *__right, *__tmp; \ | |
243 \ | |
244 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ | |
245 __left = __right = &__node; \ | |
246 \ | |
247 while (1) { \ | |
248 if (__comp < 0) { \ | |
249 __tmp = SPLAY_LEFT((head)->sph_root, field); \ | |
250 if (__tmp == NULL) \ | |
251 break; \ | |
252 if (__comp < 0){ \ | |
253 SPLAY_ROTATE_RIGHT(head, __tmp, field); \ | |
254 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ | |
255 break; \ | |
256 } \ | |
257 SPLAY_LINKLEFT(head, __right, field); \ | |
258 } else if (__comp > 0) { \ | |
259 __tmp = SPLAY_RIGHT((head)->sph_root, field); \ | |
260 if (__tmp == NULL) \ | |
261 break; \ | |
262 if (__comp > 0) { \ | |
263 SPLAY_ROTATE_LEFT(head, __tmp, field); \ | |
264 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ | |
265 break; \ | |
266 } \ | |
267 SPLAY_LINKRIGHT(head, __left, field); \ | |
268 } \ | |
269 } \ | |
270 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ | |
271 } | |
272 | |
273 #define SPLAY_NEGINF -1 | |
274 #define SPLAY_INF 1 | |
275 | |
276 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) | |
277 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) | |
278 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) | |
279 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) | |
280 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ | |
281 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) | |
282 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ | |
283 : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) | |
284 | |
285 #define SPLAY_FOREACH(x, name, head) \ | |
286 for ((x) = SPLAY_MIN(name, head); \ | |
287 (x) != NULL; \ | |
288 (x) = SPLAY_NEXT(name, head, x)) | |
289 | |
290 /* Macros that define a red-black tree */ | |
291 #define RB_HEAD(name, type) \ | |
292 struct name { \ | |
293 struct type *rbh_root; /* root of the tree */ \ | |
294 } | |
295 | |
296 #define RB_INITIALIZER(root) \ | |
297 { NULL } | |
298 | |
299 #define RB_INIT(root) do { \ | |
300 (root)->rbh_root = NULL; \ | |
301 } while (0) | |
302 | |
303 #define RB_BLACK 0 | |
304 #define RB_RED 1 | |
305 #define RB_ENTRY(type) \ | |
306 struct { \ | |
307 struct type *rbe_left; /* left element */ \ | |
308 struct type *rbe_right; /* right element */ \ | |
309 struct type *rbe_parent; /* parent element */ \ | |
310 int rbe_color; /* node color */ \ | |
311 } | |
312 | |
313 #define RB_LEFT(elm, field) (elm)->field.rbe_left | |
314 #define RB_RIGHT(elm, field) (elm)->field.rbe_right | |
315 #define RB_PARENT(elm, field) (elm)->field.rbe_parent | |
316 #define RB_COLOR(elm, field) (elm)->field.rbe_color | |
317 #define RB_ROOT(head) (head)->rbh_root | |
318 #define RB_EMPTY(head) (RB_ROOT(head) == NULL) | |
319 | |
320 #define RB_SET(elm, parent, field) do { \ | |
321 RB_PARENT(elm, field) = parent; \ | |
322 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ | |
323 RB_COLOR(elm, field) = RB_RED; \ | |
324 } while (0) | |
325 | |
326 #define RB_SET_BLACKRED(black, red, field) do { \ | |
327 RB_COLOR(black, field) = RB_BLACK; \ | |
328 RB_COLOR(red, field) = RB_RED; \ | |
329 } while (0) | |
330 | |
331 #ifndef RB_AUGMENT | |
332 #define RB_AUGMENT(x) do {} while (0) | |
333 #endif | |
334 | |
335 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ | |
336 (tmp) = RB_RIGHT(elm, field); \ | |
337 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ | |
338 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ | |
339 } \ | |
340 RB_AUGMENT(elm); \ | |
341 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ | |
342 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ | |
343 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ | |
344 else \ | |
345 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ | |
346 } else \ | |
347 (head)->rbh_root = (tmp); \ | |
348 RB_LEFT(tmp, field) = (elm); \ | |
349 RB_PARENT(elm, field) = (tmp); \ | |
350 RB_AUGMENT(tmp); \ | |
351 if ((RB_PARENT(tmp, field))) \ | |
352 RB_AUGMENT(RB_PARENT(tmp, field)); \ | |
353 } while (0) | |
354 | |
355 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ | |
356 (tmp) = RB_LEFT(elm, field); \ | |
357 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ | |
358 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ | |
359 } \ | |
360 RB_AUGMENT(elm); \ | |
361 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ | |
362 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ | |
363 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ | |
364 else \ | |
365 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ | |
366 } else \ | |
367 (head)->rbh_root = (tmp); \ | |
368 RB_RIGHT(tmp, field) = (elm); \ | |
369 RB_PARENT(elm, field) = (tmp); \ | |
370 RB_AUGMENT(tmp); \ | |
371 if ((RB_PARENT(tmp, field))) \ | |
372 RB_AUGMENT(RB_PARENT(tmp, field)); \ | |
373 } while (0) | |
374 | |
375 /* Generates prototypes and inline functions */ | |
376 #define RB_PROTOTYPE(name, type, field, cmp) \ | |
377 RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) | |
378 #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ | |
379 RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
380 #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ | |
381 attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ | |
382 attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ | |
383 attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ | |
384 attr struct type *name##_RB_INSERT(struct name *, struct type *); \ | |
385 attr struct type *name##_RB_FIND(struct name *, struct type *); \ | |
386 attr struct type *name##_RB_NFIND(struct name *, struct type *); \ | |
387 attr struct type *name##_RB_NEXT(struct type *); \ | |
388 attr struct type *name##_RB_PREV(struct type *); \ | |
389 attr struct type *name##_RB_MINMAX(struct name *, int); \ | |
390 \ | |
391 | |
392 /* Main rb operation. | |
393 * Moves node close to the key of elm to top | |
394 */ | |
395 #define RB_GENERATE(name, type, field, cmp) \ | |
396 RB_GENERATE_INTERNAL(name, type, field, cmp,) | |
397 #define RB_GENERATE_STATIC(name, type, field, cmp) \ | |
398 RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) | |
399 #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ | |
400 attr void \ | |
401 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ | |
402 { \ | |
403 struct type *parent, *gparent, *tmp; \ | |
404 while ((parent = RB_PARENT(elm, field)) && \ | |
405 RB_COLOR(parent, field) == RB_RED) { \ | |
406 gparent = RB_PARENT(parent, field); \ | |
407 if (parent == RB_LEFT(gparent, field)) { \ | |
408 tmp = RB_RIGHT(gparent, field); \ | |
409 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ | |
410 RB_COLOR(tmp, field) = RB_BLACK; \ | |
411 RB_SET_BLACKRED(parent, gparent, field);\ | |
412 elm = gparent; \ | |
413 continue; \ | |
414 } \ | |
415 if (RB_RIGHT(parent, field) == elm) { \ | |
416 RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
417 tmp = parent; \ | |
418 parent = elm; \ | |
419 elm = tmp; \ | |
420 } \ | |
421 RB_SET_BLACKRED(parent, gparent, field); \ | |
422 RB_ROTATE_RIGHT(head, gparent, tmp, field); \ | |
423 } else { \ | |
424 tmp = RB_LEFT(gparent, field); \ | |
425 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ | |
426 RB_COLOR(tmp, field) = RB_BLACK; \ | |
427 RB_SET_BLACKRED(parent, gparent, field);\ | |
428 elm = gparent; \ | |
429 continue; \ | |
430 } \ | |
431 if (RB_LEFT(parent, field) == elm) { \ | |
432 RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
433 tmp = parent; \ | |
434 parent = elm; \ | |
435 elm = tmp; \ | |
436 } \ | |
437 RB_SET_BLACKRED(parent, gparent, field); \ | |
438 RB_ROTATE_LEFT(head, gparent, tmp, field); \ | |
439 } \ | |
440 } \ | |
441 RB_COLOR(head->rbh_root, field) = RB_BLACK; \ | |
442 } \ | |
443 \ | |
444 attr void \ | |
445 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ | |
446 { \ | |
447 struct type *tmp; \ | |
448 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ | |
449 elm != RB_ROOT(head)) { \ | |
450 if (RB_LEFT(parent, field) == elm) { \ | |
451 tmp = RB_RIGHT(parent, field); \ | |
452 if (RB_COLOR(tmp, field) == RB_RED) { \ | |
453 RB_SET_BLACKRED(tmp, parent, field); \ | |
454 RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
455 tmp = RB_RIGHT(parent, field); \ | |
456 } \ | |
457 if ((RB_LEFT(tmp, field) == NULL || \ | |
458 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | |
459 (RB_RIGHT(tmp, field) == NULL || \ | |
460 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | |
461 RB_COLOR(tmp, field) = RB_RED; \ | |
462 elm = parent; \ | |
463 parent = RB_PARENT(elm, field); \ | |
464 } else { \ | |
465 if (RB_RIGHT(tmp, field) == NULL || \ | |
466 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ | |
467 struct type *oleft; \ | |
468 if ((oleft = RB_LEFT(tmp, field)))\ | |
469 RB_COLOR(oleft, field) = RB_BLACK;\ | |
470 RB_COLOR(tmp, field) = RB_RED; \ | |
471 RB_ROTATE_RIGHT(head, tmp, oleft, field);\ | |
472 tmp = RB_RIGHT(parent, field); \ | |
473 } \ | |
474 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | |
475 RB_COLOR(parent, field) = RB_BLACK; \ | |
476 if (RB_RIGHT(tmp, field)) \ | |
477 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ | |
478 RB_ROTATE_LEFT(head, parent, tmp, field);\ | |
479 elm = RB_ROOT(head); \ | |
480 break; \ | |
481 } \ | |
482 } else { \ | |
483 tmp = RB_LEFT(parent, field); \ | |
484 if (RB_COLOR(tmp, field) == RB_RED) { \ | |
485 RB_SET_BLACKRED(tmp, parent, field); \ | |
486 RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
487 tmp = RB_LEFT(parent, field); \ | |
488 } \ | |
489 if ((RB_LEFT(tmp, field) == NULL || \ | |
490 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ | |
491 (RB_RIGHT(tmp, field) == NULL || \ | |
492 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ | |
493 RB_COLOR(tmp, field) = RB_RED; \ | |
494 elm = parent; \ | |
495 parent = RB_PARENT(elm, field); \ | |
496 } else { \ | |
497 if (RB_LEFT(tmp, field) == NULL || \ | |
498 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ | |
499 struct type *oright; \ | |
500 if ((oright = RB_RIGHT(tmp, field)))\ | |
501 RB_COLOR(oright, field) = RB_BLACK;\ | |
502 RB_COLOR(tmp, field) = RB_RED; \ | |
503 RB_ROTATE_LEFT(head, tmp, oright, field);\ | |
504 tmp = RB_LEFT(parent, field); \ | |
505 } \ | |
506 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ | |
507 RB_COLOR(parent, field) = RB_BLACK; \ | |
508 if (RB_LEFT(tmp, field)) \ | |
509 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ | |
510 RB_ROTATE_RIGHT(head, parent, tmp, field);\ | |
511 elm = RB_ROOT(head); \ | |
512 break; \ | |
513 } \ | |
514 } \ | |
515 } \ | |
516 if (elm) \ | |
517 RB_COLOR(elm, field) = RB_BLACK; \ | |
518 } \ | |
519 \ | |
520 attr struct type * \ | |
521 name##_RB_REMOVE(struct name *head, struct type *elm) \ | |
522 { \ | |
523 struct type *child, *parent, *old = elm; \ | |
524 int color; \ | |
525 if (RB_LEFT(elm, field) == NULL) \ | |
526 child = RB_RIGHT(elm, field); \ | |
527 else if (RB_RIGHT(elm, field) == NULL) \ | |
528 child = RB_LEFT(elm, field); \ | |
529 else { \ | |
530 struct type *left; \ | |
531 elm = RB_RIGHT(elm, field); \ | |
532 while ((left = RB_LEFT(elm, field))) \ | |
533 elm = left; \ | |
534 child = RB_RIGHT(elm, field); \ | |
535 parent = RB_PARENT(elm, field); \ | |
536 color = RB_COLOR(elm, field); \ | |
537 if (child) \ | |
538 RB_PARENT(child, field) = parent; \ | |
539 if (parent) { \ | |
540 if (RB_LEFT(parent, field) == elm) \ | |
541 RB_LEFT(parent, field) = child; \ | |
542 else \ | |
543 RB_RIGHT(parent, field) = child; \ | |
544 RB_AUGMENT(parent); \ | |
545 } else \ | |
546 RB_ROOT(head) = child; \ | |
547 if (RB_PARENT(elm, field) == old) \ | |
548 parent = elm; \ | |
549 (elm)->field = (old)->field; \ | |
550 if (RB_PARENT(old, field)) { \ | |
551 if (RB_LEFT(RB_PARENT(old, field), field) == old)\ | |
552 RB_LEFT(RB_PARENT(old, field), field) = elm;\ | |
553 else \ | |
554 RB_RIGHT(RB_PARENT(old, field), field) = elm;\ | |
555 RB_AUGMENT(RB_PARENT(old, field)); \ | |
556 } else \ | |
557 RB_ROOT(head) = elm; \ | |
558 RB_PARENT(RB_LEFT(old, field), field) = elm; \ | |
559 if (RB_RIGHT(old, field)) \ | |
560 RB_PARENT(RB_RIGHT(old, field), field) = elm; \ | |
561 if (parent) { \ | |
562 left = parent; \ | |
563 do { \ | |
564 RB_AUGMENT(left); \ | |
565 } while ((left = RB_PARENT(left, field))); \ | |
566 } \ | |
567 goto color; \ | |
568 } \ | |
569 parent = RB_PARENT(elm, field); \ | |
570 color = RB_COLOR(elm, field); \ | |
571 if (child) \ | |
572 RB_PARENT(child, field) = parent; \ | |
573 if (parent) { \ | |
574 if (RB_LEFT(parent, field) == elm) \ | |
575 RB_LEFT(parent, field) = child; \ | |
576 else \ | |
577 RB_RIGHT(parent, field) = child; \ | |
578 RB_AUGMENT(parent); \ | |
579 } else \ | |
580 RB_ROOT(head) = child; \ | |
581 color: \ | |
582 if (color == RB_BLACK) \ | |
583 name##_RB_REMOVE_COLOR(head, parent, child); \ | |
584 return (old); \ | |
585 } \ | |
586 \ | |
587 /* Inserts a node into the RB tree */ \ | |
588 attr struct type * \ | |
589 name##_RB_INSERT(struct name *head, struct type *elm) \ | |
590 { \ | |
591 struct type *tmp; \ | |
592 struct type *parent = NULL; \ | |
593 int comp = 0; \ | |
594 tmp = RB_ROOT(head); \ | |
595 while (tmp) { \ | |
596 parent = tmp; \ | |
597 comp = (cmp)(elm, parent); \ | |
598 if (comp < 0) \ | |
599 tmp = RB_LEFT(tmp, field); \ | |
600 else if (comp > 0) \ | |
601 tmp = RB_RIGHT(tmp, field); \ | |
602 else \ | |
603 return (tmp); \ | |
604 } \ | |
605 RB_SET(elm, parent, field); \ | |
606 if (parent != NULL) { \ | |
607 if (comp < 0) \ | |
608 RB_LEFT(parent, field) = elm; \ | |
609 else \ | |
610 RB_RIGHT(parent, field) = elm; \ | |
611 RB_AUGMENT(parent); \ | |
612 } else \ | |
613 RB_ROOT(head) = elm; \ | |
614 name##_RB_INSERT_COLOR(head, elm); \ | |
615 return (NULL); \ | |
616 } \ | |
617 \ | |
618 /* Finds the node with the same key as elm */ \ | |
619 attr struct type * \ | |
620 name##_RB_FIND(struct name *head, struct type *elm) \ | |
621 { \ | |
622 struct type *tmp = RB_ROOT(head); \ | |
623 int comp; \ | |
624 while (tmp) { \ | |
625 comp = cmp(elm, tmp); \ | |
626 if (comp < 0) \ | |
627 tmp = RB_LEFT(tmp, field); \ | |
628 else if (comp > 0) \ | |
629 tmp = RB_RIGHT(tmp, field); \ | |
630 else \ | |
631 return (tmp); \ | |
632 } \ | |
633 return (NULL); \ | |
634 } \ | |
635 \ | |
636 /* Finds the first node greater than or equal to the search key */ \ | |
637 attr struct type * \ | |
638 name##_RB_NFIND(struct name *head, struct type *elm) \ | |
639 { \ | |
640 struct type *tmp = RB_ROOT(head); \ | |
641 struct type *res = NULL; \ | |
642 int comp; \ | |
643 while (tmp) { \ | |
644 comp = cmp(elm, tmp); \ | |
645 if (comp < 0) { \ | |
646 res = tmp; \ | |
647 tmp = RB_LEFT(tmp, field); \ | |
648 } \ | |
649 else if (comp > 0) \ | |
650 tmp = RB_RIGHT(tmp, field); \ | |
651 else \ | |
652 return (tmp); \ | |
653 } \ | |
654 return (res); \ | |
655 } \ | |
656 \ | |
657 /* ARGSUSED */ \ | |
658 attr struct type * \ | |
659 name##_RB_NEXT(struct type *elm) \ | |
660 { \ | |
661 if (RB_RIGHT(elm, field)) { \ | |
662 elm = RB_RIGHT(elm, field); \ | |
663 while (RB_LEFT(elm, field)) \ | |
664 elm = RB_LEFT(elm, field); \ | |
665 } else { \ | |
666 if (RB_PARENT(elm, field) && \ | |
667 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ | |
668 elm = RB_PARENT(elm, field); \ | |
669 else { \ | |
670 while (RB_PARENT(elm, field) && \ | |
671 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ | |
672 elm = RB_PARENT(elm, field); \ | |
673 elm = RB_PARENT(elm, field); \ | |
674 } \ | |
675 } \ | |
676 return (elm); \ | |
677 } \ | |
678 \ | |
679 /* ARGSUSED */ \ | |
680 attr struct type * \ | |
681 name##_RB_PREV(struct type *elm) \ | |
682 { \ | |
683 if (RB_LEFT(elm, field)) { \ | |
684 elm = RB_LEFT(elm, field); \ | |
685 while (RB_RIGHT(elm, field)) \ | |
686 elm = RB_RIGHT(elm, field); \ | |
687 } else { \ | |
688 if (RB_PARENT(elm, field) && \ | |
689 (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ | |
690 elm = RB_PARENT(elm, field); \ | |
691 else { \ | |
692 while (RB_PARENT(elm, field) && \ | |
693 (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ | |
694 elm = RB_PARENT(elm, field); \ | |
695 elm = RB_PARENT(elm, field); \ | |
696 } \ | |
697 } \ | |
698 return (elm); \ | |
699 } \ | |
700 \ | |
701 attr struct type * \ | |
702 name##_RB_MINMAX(struct name *head, int val) \ | |
703 { \ | |
704 struct type *tmp = RB_ROOT(head); \ | |
705 struct type *parent = NULL; \ | |
706 while (tmp) { \ | |
707 parent = tmp; \ | |
708 if (val < 0) \ | |
709 tmp = RB_LEFT(tmp, field); \ | |
710 else \ | |
711 tmp = RB_RIGHT(tmp, field); \ | |
712 } \ | |
713 return (parent); \ | |
714 } | |
715 | |
716 #define RB_NEGINF -1 | |
717 #define RB_INF 1 | |
718 | |
719 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) | |
720 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) | |
721 #define RB_FIND(name, x, y) name##_RB_FIND(x, y) | |
722 #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) | |
723 #define RB_NEXT(name, x, y) name##_RB_NEXT(y) | |
724 #define RB_PREV(name, x, y) name##_RB_PREV(y) | |
725 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) | |
726 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) | |
727 | |
728 #define RB_FOREACH(x, name, head) \ | |
729 for ((x) = RB_MIN(name, head); \ | |
730 (x) != NULL; \ | |
731 (x) = name##_RB_NEXT(x)) | |
732 | |
733 #define RB_FOREACH_SAFE(x, name, head, y) \ | |
734 for ((x) = RB_MIN(name, head); \ | |
735 ((x) != NULL) && ((y) = name##_RB_NEXT(x), 1); \ | |
736 (x) = (y)) | |
737 | |
738 #define RB_FOREACH_REVERSE(x, name, head) \ | |
739 for ((x) = RB_MAX(name, head); \ | |
740 (x) != NULL; \ | |
741 (x) = name##_RB_PREV(x)) | |
742 | |
743 #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ | |
744 for ((x) = RB_MAX(name, head); \ | |
745 ((x) != NULL) && ((y) = name##_RB_PREV(x), 1); \ | |
746 (x) = (y)) | |
747 | |
748 #endif /* _SYS_TREE_H_ */ |